
This is a config option that affects the “Hostile” Ability. (For example, the skeleton has an additional fire immunity which affects wither skeletons and sunburn which affects normal skeletons instead). To identify abilities, look in the Morph gui under the name of the morph, listed there are abilities that may be available to the mob. Water allergy: You take damage when wet.Sunburn: Think Zombies and Skeletons burning in sunlight.Swim: This ability allows mobs to breathe underwater, and optionally, make them drown when out of water.There is no use of this ability unless you enable Hostile Mode in the config (explained later). Hostile: Certain mobs are labelled hostile specifically because they try to target players.This will make you fire resistant and let you swim around in lava if you want to. Fire Immunity: A variety of mobs have this, especially all the nether mobs.Instead of falling to your doom, you slowly float downwards like chickens do. Float: Only one mob in vanilla supports this, and that’s the chicken.Fly: Mimics creative flying, available for vanilla mobs that fly.You need to remain pushed against the wall to climb up it, of course, and you fall if you let go. Climb: Mimics spider climbing up walls etc, you have to push yourself against a wall and you’ll climb up it.See also New Slabs, Stairs & Walls Mod 1.15.2/1.14.4 (New Blocks for Minecraft) Explanation:

Packaged with the mod right now there are 8 abilities, some good, some bad.

It will auto close if there is another GUI open.

It takes 4 seconds to transition between morphs, and you cannot acquire morphs while morphing.

This includes other players, silverfish, turrets (from PortalGun) and even descriptive books (from Mystcraft). “Acquire” most living mobs by killing them (a morph).
